comic-2011-08-09-wakeupcall.jpg

Page 16 – Wake-up Call

Alright, another new character and a lot of drawing going into that establishing shot in the last panel. If I’m honest, I put too much detail into it. Oh well, it happens sometimes.

5 thoughts on “Page 16 – Wake-up Call”

  1. But your detail is always nice, Jim, and adds “layers” as Ridley Scott might say. BTW, that window sill damage is weird – it looks like compression damage! Drop something REALLY heavy on it?

  2. @doug – Thanks for the feedback! Regarding the windowsill damage… I’m still working on drawing destruction and wear, but who knows what happened there. Regarding the zombies – they came in from the archway to the lower left. In the previous page, you’ll see them headed from that direction.

  3. Jim, you’ve got me hooked with the story-telling! Really a what-happens-next ? moment ! Scritch, Scritch!

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